SA-MP (San Andreas Multiplayer) is a multiplayer mod for Grand Theft Auto San Andreas allowing users to play against each other over the internet or LAN. WinRar - SA - https://www.dropb.
SA-MP 0.3e is released! As usual, the new version is on the Download Page. SA-MP 0.3e features. Many minor bug fixes including security updates. Loads of new objects for mapping, including walls and houses. Servers can now change the textures and colours of objects. New scripting features for greater control over the game's camera. GPG key ID: 4AEE18F83AFDEB23 Learn about vigilant mode. Hual released this on Feb 24, 2018. Initial release with support for most stuff. Samp-discord-plugin.asi 71. SA-MP 0.3.DL-R1 installer. Due to a planned power outage, our services will be reduced today (June 15) starting at 8:30am PDT until the work is complete.
Upload a captured video to YouTube
Simultaneous webcam overlay while recording
Record Windows Games/Apps (UWP) in Microsoft Store
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Grand Theft Auto: San Andreas Recording Sample Video
Grand Theft Auto
Grand Theft Auto: San Andreas is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 26 October 2004 for PlayStation 2, and on 7 June 2005 for Microsoft Windows and Xbox. A high definition remastered version received a physical release for both Xbox 360 and PlayStation 3 on 30 June 2015 and 1 December 2015, respectively. It is the seventh title in the Grand Theft Auto series, and the first main entry since 2002's Grand Theft Auto: Vice City. It was released on the same day as the handheld game Grand Theft Auto Advance for Game Boy Advance. On 8 June 2018, the game was added to the Xbox One Backward Compatible library. (Go to Wikipedia for Grand Theft Auto (series))
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Title: Grand Theft Auto: San Andreas - Bandicam Test
Uploaded by DJAklek on Apr 17, 2011
Description: Bandicam does not lagg, at least not on my laptop
Un-edited video stats: - Length: 02:54 minutes - Size: 287 MB (not that bad, considering Fraps would probably have about 1-2 GB)
Personal opinion: Bandicam is quite good, unregistered it has a maximum limit of 10 minutes, and it has a watermark. Still better than Fraps.
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Title: GTA IV Pc gameplay multiplayer [HD]
Uploaded by yamaha69x on Aug 6, 2011
Description: Gta iv pc gameplay multiplayer, gta 4 gameplay ps3 xbox 360 Gta iv online pc gameplay I use bandicam to record, www.bandicam.com
User Gameplay Video (YouTube): Waiting for your video.
To record Grand Theft Auto Gameplay, please follow the steps below:
Choose the 'Game Recording' mode.
It's better to use 'Game Recording' mode to get a high quality video file.
Start Grand Theft Auto game to record.
Note: For a stable operation, Bandicam needs to be running before starting the Grand Theft Auto game
While running a game in 'Game Recording' mode, you can see the green number on the screen.
You can control the FPS (Frames per second) under the 'FPS' tab of Bandicam
If you can't see the green number, visit No FPS on the recording target
Press the 'F12' function key (or the 'Record' button in Bandicam) to start recording.
During recording, the green number (FPS) will change to red.
To stop recording, press the 'F12' function key (or the 'Record' button in Bandicam) again.
Go to 'Home -> Video' to play, edit or upload the captured videos.
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Black screen problem
Change the video resolution of GTA, and try it again.
Play GTA San Andreas in windowed mode, and try it again.
If you use a cleo script, turn off the cleo script and try it again.
If you still have problems, please visit Click here.
FPS Problem (No FPS)
If GTA: San Andreas is running in compatibility mode, sometimes, Bandicam can't recognize the game.
If you do not see the green FPS number, please uncheck 'Run this program in compatibility mode for:'. See Image
Grand Theft Auto Game Recording for advanced users
To enhance the recording ability of Bandicam, try the hardware-accelerated H.264 encoder.
To edit the recorded video, use the 'Vegas/Premiere/Pinnacle' preset.
To minimize computer lag, reduce the 'Video Resolution/Size/FPS/Quality'.
To record / merge the webcam stream within the main video, try the webcam PiP feature.
To use Mouse Click Effects, check the 'Add mouse click / highlight effect' option.
Bandicam offers the best online game recording experience.
When you record online games with Bandicam Game Recorder..
You can upload the recorded file to YouTube WITHOUT CONVERTING.
You can RECORD OVER 7 DAYS without stopping (AVI 2.0 OpenDML).
The recorded FILE SIZE IS SMALLER (1/5~1/20) than other capture programs.
It has LESS LAG than other screen capture software (Bandicam uses less CPU/GPU/RAM resources).
Other games recorded by Bandicam
Please share your video on the Bandicam forum: Bandicam Forumยป
Best Game Recording Software for gamers. Record your awesome gameplay and upload it to YouTube, Facebook, or Vimeo for free.
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About SA-MP
SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).
SA-MP 0.3.7 Released :: Posted by SA-MP on 1 May 2015
SA-MP 0.3.7 is released! You can find it on the Download Page. SA-MP 0.3.7 updates - Over 500 new object IDs added, including stunt objects and land objects. - Interface font size changing. - Some new variations of the San Andreas cop skins. - Server control of the car doors and windows. - The ability to add sirens for unmarked cop cars. - A simple static actor system to more easily create actor NPCs for shops. - Many bug fixes and new scripting features. Special thanks to Matite and GamerX server for contributing the new the object IDs. Thanks to everyone who tested the new version while it was in testing. We hope you enjoy the new version. Please check back for any updates.
SA-MP 0.3z Released :: Posted by SA-MP on 13 Feb 2014
SA-MP 0.3z is released! You can find it on the Download Page. SA-MP 0.3z updates SA-MP 0.3z is mainly a security update for the SA-MP 0.3 branch. We've managed to include a few features and fixes too. - An optional lag compensation mode improves sync accuracy. - New server callbacks allow greater control over the game. - Network statistics functions will make it easier to admin servers. - Fixes range check errors in the server browser. - Fixes problems with mouse control in the game menu. - Many minor security updates for both the client and server. Thanks to everyone who helped test 0.3z!
SA-MP 0.3x Released :: Posted by SA-MP on 31 Jan 2013
SA-MP 0.3x is now available! Go to the Download Page to get it. SA-MP 0.3x features - A new model preview system makes it easier to find player skins, vehicle types, and object models in-game. - The draw distance of objects can be set to any distance, which reduces the pop-in on custom areas. - Improvements to object and material colour changing. - A better synced animation for players carrying objects. - Vehicle friendly fire system for servers that use teams. - Some new hat and hair objects added. - Many important changes to SA-MP's networking system which reduces network overhead and improves security for server owners. Thanks to anyone who tested 0.3x during the testing phase!
SA-MP 0.3e Released :: Posted by SA-MP on 8 May 2012
SA-MP 0.3e is released! As usual, the new version is on the Download Page. SA-MP 0.3e features - Many minor bug fixes including security updates. - Loads of new objects for mapping, including walls and houses. - Servers can now change the textures and colours of objects. - New scripting features for greater control over the game's camera. - New tools make it easier to edit attached objects. - New animation and model for being cuffed/arrested. - Text functions for creating custom signs. - Servers have the ability to enable the mouse cursor so you can click on images/text. Thanks to all who tested 0.3e and provided feedback! Please check back again for the next SA-MP update.
SA-MP 0.3d Released :: Posted by SA-MP on 1 Dec 2011
SA-MP 0.3d is released! You can find it on the Download Page. SA-MP 0.3d features - Support for Shoutcast/Icecast audio streams. - Major performance improvements and smoother game-play. - Improvements to sync, including vehicle passengering and motorbikes. - New models, including a replacement mall, hot air balloon, fireman hats. - You can surf on objects attached to moving objects and objects attached to vehicles. - Servers can remove static buildings from the map. - Moving objects can now rotate smoothly. - Many new scripting functions and callbacks for SA-MP servers. Thanks to all the players and server owners who helped test this new version.
SA-MP 0.3c Released :: Posted by SA-MP on 29 Dec 2010
A new SA-MP client and server update is available! SA-MP 0.3c can be found on the Download Page. SA-MP 0.3c features - A redesigned car license plate system - Particle objects for effects like fire - Includes new and re-worked models like hats and glasses which can be worn - Includes new stunting objects and buildings - Improved vehicle/object surfing - The vehicle engines and lights can now be controlled by the server - You can now passenger drive-by with almost any weapon - Font colour changing in the chat and dialog boxes - Quite a few server scripting improvements and bug fixes also Special thanks for this release goes out to GamerX server and the SA-MP Beta Team who contributed artwork.
SA-MP 0.3b Released :: Posted by SA-MP on 21 Aug 2010
A security and bug fix release of SA-MP (0.3b) is now available on the Download Page. This release also includes some new features and improvements to SA-MP. Here is a summary: Updates for players - Important client security updates - Updates and fixes to the SA-MP server browser, including host name lookups for your favorites and samp:// URL handling - Improved player and animation syncing - Chat logging and time-stamping - Files, including screenshots, now save to the GTA San Andreas User Files folder - No restrictions on screen resolution size - Several crash fixes and more Updates for servers - New vehicle velocity and rotation functions - Ability to track all player animations - Players can be scripted to hold objects - A threaded HTTP client for pawn (beta) - New object limit of 400 and the ability to change object draw distance - Many bug fixes and more As always, we hope you enjoy this update. Please check back again for more.
SA-MP 0.3a Released :: Posted by SA-MP on 17 Oct 2009
SA-MP 0.3a is released! As usual, the new update is available on the Download Page. This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page. Here is a short summary of some of the new features in SA-MP 0.3a: - Up to 500 players per server and up to 2000 vehicles. - New mouse driven scoreboard, chat and other UIs. - Visible vehicle damage and vehicle repairing. - NPC bots that can drive trains, planes and more. - Completely server controlled game play. - Improved sync including vehicle surfing. - Many new scripting features. - Many bug and crash fixes - SA-MP 0.3a is the most stable version yet! We hope you enjoy the new SA-MP version and please check back for any 0.3 bug fix updates.
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SA-MP 0.2X Released :: Posted by SA-MP on 20 Nov 2008
A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the Download Page. It is recommended that all SA-MP players and server owners update. The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers. This update includes fixes from 0.2.2 R3 client/server as well as the following: - Fixed insecure handling of private messages. - Fixed packet fragmentation/MTU issue. - Various security updates to the netcode and connection logic. - Security updates to the client binaries. - Removed compression from the aiming vectors to improve accuracy. - Added seconds to server logs and also shows raw incoming UDP connections. - OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. - Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat. - Limited filterscripts to 16. The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion.
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SA-MP 0.2.2 R3 Client Released :: Posted by SA-MP on 20 Jun 2008
To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. It is available on the Download Page. This is an optional update, although highly recommended. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. Updates to the SA-MP 0.2.2 server are not required at this time. Apart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The following updates have been made: - Removed all SAC code. This fixes a security vulnerability mentioned earlier. - Fixed problem with clipboard text not copying externally. - Fixed time/fog/lighting flickering when the passing of time is disabled. - Fixed some vehicle audio problems (silent cars/planes/boats/helis). - Fixed texture lag/streaming popups when many models were loaded. - Fixed some car mod shop crashes. - Alternate siren for police vehicles is now synced. - TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard. - Crashes caused by DestroyVehicle script are fixed. - Imported some of the 0.2.5 vehicle surfing code. - Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.